That when the bottom instead of straight, looks like this.▼ Shift-double-click to move handles straight. Remember: Shift means constrain and Alt means slide. In this case, that would deform our shape even more. Remember how we used Shift-double-click handle (yellow node) to straighten extremes? Here’s how you can make extremes where the red triangles are. The problem with this is that we didn’t get all our extremes!įontLab has a tolerance of about 1°, where it will not add nodes at extremes. We put him in the mask to make sure we don’t change him too much. These are all bright green.įirst thing we will do is turn off the curvature comb, because he’s not ready for smoothing yet. Pin Down Your Structures ¶ Starting Out ¶įirst thing to notice-no nodes are extrema.Įxtrema will be a dark green. This will be impossible to fix using automatic methods. They start with some rough block, then they go over it over and over until it shines. In this tutorial you’ll see how to hone a rough shape in FontLab. If you don’t have yours, you can use mine. Two Minute Customizing Your Metrics Windowīefore we go further into looking at the curvature comb and the classes of continuity, let’s do some more work on our pencil H from the first drawing. Modifying the Tops and Bottom Structural Nodes Merging, Separating, Overlapping Shapes: Surgery Importing Settings and Shortcuts into FL 8Īvoid Mistakes By Following the Basic Vector Rules
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